Around the Table is a quarterly publication organized by the Game Manufacturers Association to foster and support our industry with a new communication avenue. Each issue will feature articles by thought leaders across the industry
sharing their insights and experiences, previews of upcoming games, as well as practical tips and advice on how to create, promote and sell games.
We hope these articles will stimulate both your imagination and a lively exchange of ideas. We also encourage your input on topics to be covered in future issues. Article contributors, advertisers, and general feedback are always welcome. To get involved,
please send an email to media@gama.org
For advertising specific questions including adverstories, please reach out to Amy Wheeler.

Q3 2025
Featured articles:
- The 50th Origins Game Fair - A Success by Every Measure
- The Origins Winners and AAGAD Hall of Fame Inductees
- The Importance of Establishing Trust for Tabletop Games Media

Q2 2025
Featured articles:
- The 2025 Power Retailer Awards
- Inspirations Awards - Meet the 2024 Recipients
- Origins 50th - First look at Trade Day & Special Guests

Q1 2025
Featured articles:
- Find the Fun - Takeaways from My First Year in Game Design
- Take the Initiative - Marketing Your Store Like a Main Character
- 7th Sea: Ready Your Blade for the City of Five Sails

Q4 2024
Featured articles:
- U.S. Port Workers Strike Suspended
- New Retail Director - Jamie Mathy

Issue Twenty | Summer 2024
Featured articles:
- GAMA Announces New Health Insurance Benefit for Members
- 2023 Origins Award Winners Revealed

Issue Nineteen | Spring 2024
Featured articles:
- The Game within the Game
- The Power of Board Games
Issue Eighteen | Winter 2024
Featured articles:
- The Game within the Game
- The Power of Board Games
Issue Seventeen | Fall 2023
Featured articles:
- GAMA Expo is Around the Corner
- A World of Data
Issue Sixteen | Summer 2023
Featured Articles:
- Using Games as a Therapeutic Tool
- Unpub Helps Games Reach the Table
Issue Fifteen | Spring 2023
Featured Articles:
- GAMA Celebrates A Successful Trade Show
Issue Fourteen | Winter 2023
Featured articles:
- Environmental Impacts of Board Gaming
- Potholes vs. Peaks
Issue Thirteen | Fall 2022
Featured articles:
- Board Gaming Pedagogy
- What is your SEO Strategy?
Issue Twelve | Summer 2022
Featured articles:
- Value Added Tax - A Beginner's Guide
- Safe Spaces Make More Money
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Issue Eleven | Spring 2022
Featured articles:
- GAMA Membership By the Numbers
- Meeple Mountain Goes to GAMA EXPO
- Feedback and Change Are Key to Industry Growth
Issue Ten | Winter 2022
Featured articles:
- Six Technology Resolutions
- Meet the New Board of Directors
- GAMA EXPO
Issue Nine | Fall 2021
Feature articles:
- Attending GAMA EXPO - A Retailers Perspective
- Visual Merchandising - How To Grab Their Attention
- A New Pathway in the Tabletop Industry
Issue Eight | Summer 2021
Feature articles:
- Making Your Retail Space A Safe Space
- TikTok: Is it for my brand?
- Creating a Culture of Well-Being in the Workplace
Issue Seven | Spring 2021
Feature articles:
- Launching a Successful Shipping Program
- Diversity Committee Update from Chair Mark Diaz Truman
- Building Executive Functions through Board Game Play
Issue Six | Winter 2021
Feature articles:
- Kingdom Rush: Rift In Time Discover the last word in Tabletop Tower Defense
- Diversity & Inclusion in board game components
- Pivoting Amid Uncertainty Post COVID-19 Retail Lessons
Issue Five | Fall 2020
Feature articles:
- Fossilis and the Power of Table Presence
- Building The Magic Circle in Online Games Tips and tricks to navigate virtual game play
- Think Outside the Boardgame Box Exploring the benefits of active group games
Issue Four | Summer 2020
Feature articles:
- The Rise of Good, Accessible, Licensed Board Games: Licensed Games? Aren't they usually rubbish? Not anymore.
- Consent & Safety: How social emotional learning fits in
- HUB Games Virtual World Tour: Demoing games in stores during lockdown.
Issue Three | Spring 2020
Feature articles:
- Chip Theory Games: Entering the Retail Market
- Tenants & Landlords: Effective Negotiations During Covid-19
- Playing Tabletop RPGs Online: Getting the Most from Games at a Safe Distance
Issue Two | Winter 2020
Feature articles:
- Parallel Games shares Designer Diary for City of the Big Shoulders
- Top Five 2-Play Games that You Can Play with Your Significant Other
- The Superstar Effect, or Why Games Sell Out
Issue One | Fall 2019
Feature articles:
- I Am A Timelord. My Stores Is A T.A.R.D.I.S
- Game Photography Dos & Donts
- Crowdfunding to Retailers
- The Rise of Roll & Writes
- Around The Kids Table
- What Is Old Is New Again